Here is another cene I have build with the Parametric Reef Builder. I have used the toolset not only to design, scatter all the foliag but to animate some of the foliage and deal with relatively quick CFX solutions. You can do that as well by learning more about the system on:
superhive:
https://superhivemarket.com/products/parametric-reef-builder?search_id=43879084
artstation:
https://www.youtube.com/playlist?list=PLgK2u8A2REtjlvk6EKxMs2048rjajjlpT
I have animated Snorri in Houdini since the character rig was build there using the legacy biharmonic approach for skinning... And it was much easier for me to solve some water drops trail as shown in the scene with the ellum... All rights to the Snorri character belongs to MACK Media Brands Germany. Permitions using the character was requested and given.
All th best, all the power to you all!
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